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Super mario 128

Super Mario 128 demo on the Gamecube, this later became to be the series "Pikmin".

Super Mario 128 is a unrealesed game that was supposed to be a sequal to Super Mario 64. Shown in SpaceWorld 2000.  This was is to show how much the Gamecube can handle.


Nintendo Power asking Shigeru Miyamoto about Super Mario 128[]

Nintendo Power: How about the sequel to Super Mario 64? Miyamoto: We've been thinking about the game, and it may be something that could work on a completely new system. Nintendo Power: Are you planning on making a two-player game with simultaneous, cooperative play? Miyamoto: We've actually been considering a four-player game with simultaneous play, but each screen would need to be very small, and we would have to implement new camera work. But it's these sort of problems that I like to tackle.

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